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    Class SetCharacterStrengthHelper

    Sets character's strength on the dead-granny-to-healthy-terminator scale: [0..1].

    Inheritance
    System.Object
    Message
    CustomHelper
    SetCharacterStrengthHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.Abort()
    Message.Abort(Ped)
    Message.SendTo(Ped)
    Message.SendTo(Ped, Int32)
    Message.SetArgument(String, Boolean)
    Message.SetArgument(String, Int32)
    Message.SetArgument(String, Single)
    Message.SetArgument(String, String)
    Message.SetArgument(String, Vector3)
    Message.ResetArguments()
    Message.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class SetCharacterStrengthHelper : CustomHelper

    Constructors

    Name Description
    SetCharacterStrengthHelper(Ped)

    Creates a new Instance of the SetCharacterStrengthHelper for sending a SetCharacterStrength Message to a given Ped.

    Properties

    Name Description
    CharacterStrength

    Strength of character.

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