Class SetMuscleStiffnessHelper
Use this message to manually set the muscle stiffness values -before using Active Pose to drive to an animated pose, for example.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class SetMuscleStiffnessHelper : CustomHelper
Constructors
Name | Description |
---|---|
SetMuscleStiffnessHelper(Ped) | Creates a new Instance of the SetMuscleStiffnessHelper for sending a SetMuscle stiffness Message to a given Ped. |
Properties
Name | Description |
---|---|
Mask | Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values). |
MuscleStiffness | Muscle stiffness of joint/s. |