Class SetStiffnessHelper
Use this message to manually set the body stiffness values -before using Active Pose to drive to an animated pose, for example.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class SetStiffnessHelper : CustomHelper
Constructors
Name | Description |
---|---|
SetStiffnessHelper(Ped) | Creates a new Instance of the SetStiffnessHelper for sending a SetStiffness Message to a given Ped. |
Properties
Name | Description |
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BodyStiffness | Stiffness of whole character. |
Damping | Damping amount, less is underdamped. |
Mask | Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values). |