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    Class SetWeaponModeHelper

    Use this message to set the character's weapon mode. This is an alternativeto the setWeaponMode public function.

    Inheritance
    System.Object
    Message
    CustomHelper
    SetWeaponModeHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.Abort()
    Message.Abort(Ped)
    Message.SendTo(Ped)
    Message.SendTo(Ped, Int32)
    Message.SetArgument(String, Boolean)
    Message.SetArgument(String, Int32)
    Message.SetArgument(String, Single)
    Message.SetArgument(String, String)
    Message.SetArgument(String, Vector3)
    Message.ResetArguments()
    Message.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class SetWeaponModeHelper : CustomHelper

    Constructors

    Name Description
    SetWeaponModeHelper(Ped)

    Creates a new Instance of the SetWeaponModeHelper for sending a SetWeaponMode Message to a given Ped.

    Properties

    Name Description
    WeaponMode
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