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    Class ShotFromBehindHelper

    Configure the shot from behind reaction.

    Inheritance
    System.Object
    Message
    CustomHelper
    ShotFromBehindHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.Abort()
    Message.Abort(Ped)
    Message.SendTo(Ped)
    Message.SendTo(Ped, Int32)
    Message.SetArgument(String, Boolean)
    Message.SetArgument(String, Int32)
    Message.SetArgument(String, Single)
    Message.SetArgument(String, String)
    Message.SetArgument(String, Vector3)
    Message.ResetArguments()
    Message.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class ShotFromBehindHelper : CustomHelper

    Constructors

    Name Description
    ShotFromBehindHelper(Ped)

    Creates a new Instance of the ShotFromBehindHelper for sending a ShotFromBehind Message to a given Ped.

    Properties

    Name Description
    SfbArmsOnset

    Amount of time before applying spread out arms pose.

    SfbForceBalancePeriod

    Amount of time not taking a step.

    SfbHipAmount

    Hip Pitch.

    SfbIgnoreFail

    0 = balancer fails as normal, 1 = ignore backArchedBack and leanedTooFarBack balancer failures, 2 = ignore backArchedBack balancer failure only, 3 = ignore leanedTooFarBack balancer failure only.

    SfbKneeAmount

    Knee bend.

    SfbKneesOnset

    Amount of time before bending knees a bit.

    SfbNeckAmount

    Neck Bend.

    SfbNoiseGain

    Controls additional independent randomized bending of left/right elbows.

    SfbPeriod

    ShotFromBehind reaction period after being shot.

    SfbSpineAmount

    SpineBend.

    ShotFromBehind

    Type of reaction.

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