Class ShotFromBehindHelper
Configure the shot from behind reaction.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class ShotFromBehindHelper : CustomHelper
Constructors
| Name | Description |
|---|---|
| ShotFromBehindHelper(Ped) | Creates a new Instance of the ShotFromBehindHelper for sending a ShotFromBehind Message to a given Ped. |
Properties
| Name | Description |
|---|---|
| SfbArmsOnset | Amount of time before applying spread out arms pose. |
| SfbForceBalancePeriod | Amount of time not taking a step. |
| SfbHipAmount | Hip Pitch. |
| SfbIgnoreFail | 0 = balancer fails as normal, 1 = ignore backArchedBack and leanedTooFarBack balancer failures, 2 = ignore backArchedBack balancer failure only, 3 = ignore leanedTooFarBack balancer failure only. |
| SfbKneeAmount | Knee bend. |
| SfbKneesOnset | Amount of time before bending knees a bit. |
| SfbNeckAmount | Neck Bend. |
| SfbNoiseGain | Controls additional independent randomized bending of left/right elbows. |
| SfbPeriod | ShotFromBehind reaction period after being shot. |
| SfbSpineAmount | SpineBend. |
| ShotFromBehind | Type of reaction. |