Class ShotHeadLookHelper
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class ShotHeadLookHelper : CustomHelper
Constructors
Name | Description |
---|---|
ShotHeadLookHelper(Ped) | Creates a new Instance of the ShotHeadLookHelper for sending a ShotHeadLook Message to a given Ped. |
Properties
Name | Description |
---|---|
HeadLook | Position to look at with headlook flag. |
HeadLookAtHeadPosMaxTimer | Min time to look headLook or if zero - forward or in velocity direction. |
HeadLookAtHeadPosMinTimer | Max time to look headLook or if zero - forward or in velocity direction. |
HeadLookAtWoundMaxTimer | Max time to look at wound. |
HeadLookAtWoundMinTimer | Min time to look at wound. |
UseHeadLook | Use head look. Default: looks at provided target or if this is zero - looks forward or in velocity direction. If reachForWound is enabled, switches between looking at the wound and at the default target. |