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    Class ShotInGutsHelper

    Configure the shot in guts reaction.

    Inheritance
    System.Object
    Message
    CustomHelper
    ShotInGutsHelper
    Inherited Members
    CustomHelper.Start()
    CustomHelper.Start(Int32)
    CustomHelper.Stop()
    CustomHelper.Abort()
    Message.Abort(Ped)
    Message.SendTo(Ped)
    Message.SendTo(Ped, Int32)
    Message.SetArgument(String, Boolean)
    Message.SetArgument(String, Int32)
    Message.SetArgument(String, Single)
    Message.SetArgument(String, String)
    Message.SetArgument(String, Vector3)
    Message.ResetArguments()
    Message.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: GTA.NaturalMotion
    Assembly: ScriptHookVDotNet2.dll
    Syntax
    public sealed class ShotInGutsHelper : CustomHelper

    Constructors

    Name Description
    ShotInGutsHelper(Ped)

    Creates a new Instance of the ShotInGutsHelper for sending a ShotInGuts Message to a given Ped.

    Properties

    Name Description
    ShotInGuts

    Type of reaction.

    SigForceBalancePeriod

    Amount of time not taking a step.

    SigHipAmount

    Hip Pitch.

    SigKneeAmount

    Knee bend.

    SigKneesOnset

    Amount of time not taking a step.

    SigNeckAmount

    Neck Bend.

    SigPeriod

    Active time after being shot.

    SigSpineAmount

    SpineBend.

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