◆ Blip()
GTA.Blip.Blip |
( |
int |
handle | ) |
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◆ Delete()
override void GTA.Blip.Delete |
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| ) |
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virtual |
◆ Equals()
override bool GTA.Blip.Equals |
( |
object |
obj | ) |
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Determines if an object refers to the same blip as this Blip.
- Parameters
-
- Returns
true
if the obj is the same blip as this Blip; otherwise, false
.
◆ Exists()
override bool GTA.Blip.Exists |
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| ) |
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virtual |
◆ GetHashCode()
override int GTA.Blip.GetHashCode |
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| ) |
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◆ operator InputArgument()
Converts a Blip to a native input argument.
◆ operator!=()
static bool GTA.Blip.operator!= |
( |
Blip |
left, |
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Blip |
right |
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) |
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static |
Determines if two Blips don't refer to the same blip.
- Parameters
-
- Returns
true
if left is not the same blip as right ; otherwise, false
.
◆ operator==()
static bool GTA.Blip.operator== |
( |
Blip |
left, |
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Blip |
right |
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) |
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static |
Determines if two Blips refer to the same blip.
- Parameters
-
- Returns
true
if left is the same blip as right ; otherwise, false
.
◆ RemoveNumberLabel()
void GTA.Blip.RemoveNumberLabel |
( |
| ) |
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Removes the number label from this Blip.
◆ Alpha
Gets or sets the alpha of this Blip on the map.
◆ Color
Gets or sets the color of this Blip.
◆ Entity
◆ IsFlashing
Gets or sets a value indicating whether this Blip is flashing.
true
if this Blip is flashing; otherwise, false
.
◆ IsFriendly
Sets a value indicating whether this Blip is friendly.
true
if this Blip is friendly; otherwise, false
.
◆ IsOnMinimap
bool GTA.Blip.IsOnMinimap |
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get |
Gets a value indicating whether this Blip is on minimap.
true
if this Blip is on minimap; otherwise, false
.
◆ IsShortRange
bool GTA.Blip.IsShortRange |
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getset |
Gets or sets a value indicating whether this Blip is short range.
true
if this Blip is short range; otherwise, false
.
◆ Name
Sets this Blips label to the given string.
◆ NumberLabel
Sets this Blips label to the given number.
◆ Position
Gets or sets the position of this Blip.
◆ Priority
Sets the priority of this Blip.
◆ Rotation
Sets the rotation of this Blip on the map.
◆ Scale
Sets the scale of this Blip on the map.
◆ ShowRoute
Sets a value indicating whether the route to this Blip should be shown on the map.
true
to show the route; otherwise, false
.
◆ Sprite
Gets or sets the sprite of this Blip.
◆ Type
Gets the type of this Blip.
The documentation for this class was generated from the following file:
- C:/Users/nitan/source/repos/scripthookvdotnet/source/scripting_v3/GTA/Blip.cs