SHVDN
v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
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Set the amount of relaxation across the whole body; Used to collapse the character into a rag-doll-like state. More...
Public Member Functions | |
BodyRelaxHelper (Ped ped) | |
Creates a new Instance of the BodyRelaxHelper for sending a BodyRelax Message to a given Ped. More... | |
Public Member Functions inherited from GTA.NaturalMotion.CustomHelper | |
void | Start () |
Starts this Natural Motion behavior on the Ped that will loop until manually aborted. More... | |
void | Start (int duration) |
Starts this Natural Motion behavior on the Ped for a specified duration. More... | |
void | Stop () |
Stops this Natural Motion behavior on the Ped. More... | |
void | SetArgument (string argName, bool value) |
Sets a Message argument to a bool value. More... | |
void | SetArgument (string argName, int value) |
Sets a Message argument to a int value. More... | |
void | SetArgument (string argName, float value) |
Sets a Message argument to a float value. More... | |
void | SetArgument (string argName, string value) |
Sets a Message argument to a string value. More... | |
void | SetArgument (string argName, Vector3 value) |
Sets a Message argument to a Vector3 value. More... | |
void | ResetArguments () |
Resets all arguments to their default values. More... | |
override string | ToString () |
Returns the internal message name. More... | |
Properties | |
float | Relaxation [set] |
How relaxed the body becomes, in percentage relaxed. 100 being totally rag-dolled, 0 being very stiff and rigid. More... | |
float | Damping [set] |
string | Mask [set] |
Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values). More... | |
bool | HoldPose [set] |
Automatically hold the current pose as the character relaxes - can be used to avoid relaxing into a t-pose. More... | |
bool | DisableJointDriving [set] |
Sets the drive state to free - this reduces drifting on the ground. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from GTA.NaturalMotion.CustomHelper | |
CustomHelper (Ped target, string message) | |
Creates a helper class for building Natural Motion messages to send to a given Ped. More... | |
Set the amount of relaxation across the whole body; Used to collapse the character into a rag-doll-like state.
GTA.NaturalMotion.BodyRelaxHelper.BodyRelaxHelper | ( | Ped | ped | ) |
Creates a new Instance of the BodyRelaxHelper for sending a BodyRelax Message to a given Ped.
Set the amount of relaxation across the whole body; Used to collapse the character into a rag-doll-like state.
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set |
Default value = 1.0f. Min value = 0.0f. Max value = 2.0f.
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set |
Sets the drive state to free - this reduces drifting on the ground.
Default value = False.
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set |
Automatically hold the current pose as the character relaxes - can be used to avoid relaxing into a t-pose.
Default value = False.
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set |
Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values).
Default value = "fb.
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set |
How relaxed the body becomes, in percentage relaxed. 100 being totally rag-dolled, 0 being very stiff and rigid.
Default value = 50.0f. Min value = 0.0f. Max value = 100.0f.