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| float  | TorsoStiffness [set] | 
|   | Stiffness of torso.  More...
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|   | 
| float  | LegsStiffness [set] | 
|   | Stiffness of legs.  More...
  | 
|   | 
| float  | ArmsStiffness [set] | 
|   | Stiffness of arms.  More...
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|   | 
| float  | BackwardsMinArmOffset [set] | 
|   | 0 will prop arms up near his shoulders. -0.3 will place hands nearer his behind.  More...
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|   | 
| float  | ForwardMaxArmOffset [set] | 
|   | 0 will point arms down with angled body, 0.45 will point arms forward a bit to catch nearer the head.  More...
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|   | 
| float  | ZAxisSpinReduction [set] | 
|   | Tries to reduce the spin around the Z axis. Scale 0 - 1.  More...
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|   | 
| float  | ExtraSit [set] | 
|   | Scale extra-sit value 0..1. Setting to 0 helps with arched-back issues. Set to 1 for a more alive-looking finish.  More...
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|   | 
| bool  | UseHeadLook [set] | 
|   | Toggle to use the head look in this behavior.  More...
  | 
|   | 
| string  | Mask [set] | 
|   | Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values).  More...
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|   | 
 | 
|   | CustomHelper (Ped target, string message) | 
|   | Creates a helper class for building Natural Motion messages to send to a given Ped.  More...
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|   | 
◆ CatchFallHelper()
      
        
          | GTA.NaturalMotion.CatchFallHelper.CatchFallHelper  | 
          ( | 
          Ped  | 
          ped | ) | 
           | 
        
      
 
 
◆ ArmsStiffness
  
  
      
        
          | float GTA.NaturalMotion.CatchFallHelper.ArmsStiffness | 
         
       
   | 
  
set   | 
  
 
Stiffness of arms. 
Default value = 15.0f. Min value = 6.0f. Max value = 16.0f. 
 
 
◆ BackwardsMinArmOffset
  
  
      
        
          | float GTA.NaturalMotion.CatchFallHelper.BackwardsMinArmOffset | 
         
       
   | 
  
set   | 
  
 
0 will prop arms up near his shoulders. -0.3 will place hands nearer his behind. 
Default value = -0.3f. Min value = -1.0f. Max value = 0.0f. 
 
 
◆ ExtraSit
  
  
      
        
          | float GTA.NaturalMotion.CatchFallHelper.ExtraSit | 
         
       
   | 
  
set   | 
  
 
Scale extra-sit value 0..1. Setting to 0 helps with arched-back issues. Set to 1 for a more alive-looking finish. 
Default value = 1.0f. Min value = 0.0f. Max value = 1.0f. 
 
 
◆ ForwardMaxArmOffset
  
  
      
        
          | float GTA.NaturalMotion.CatchFallHelper.ForwardMaxArmOffset | 
         
       
   | 
  
set   | 
  
 
0 will point arms down with angled body, 0.45 will point arms forward a bit to catch nearer the head. 
Default value = 0.4f. Min value = 0.0f. Max value = 1.0f. 
 
 
◆ LegsStiffness
  
  
      
        
          | float GTA.NaturalMotion.CatchFallHelper.LegsStiffness | 
         
       
   | 
  
set   | 
  
 
Stiffness of legs. 
Default value = 6.0f. Min value = 4.0f. Max value = 16.0f. 
 
 
◆ Mask
  
  
      
        
          | string GTA.NaturalMotion.CatchFallHelper.Mask | 
         
       
   | 
  
set   | 
  
 
Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values). 
Default value = "fb". 
 
 
◆ TorsoStiffness
  
  
      
        
          | float GTA.NaturalMotion.CatchFallHelper.TorsoStiffness | 
         
       
   | 
  
set   | 
  
 
Stiffness of torso. 
Default value = 9.0f. Min value = 6.0f. Max value = 16.0f. 
 
 
◆ UseHeadLook
  
  
      
        
          | bool GTA.NaturalMotion.CatchFallHelper.UseHeadLook | 
         
       
   | 
  
set   | 
  
 
Toggle to use the head look in this behavior. 
Default value = True. 
 
 
◆ ZAxisSpinReduction
  
  
      
        
          | float GTA.NaturalMotion.CatchFallHelper.ZAxisSpinReduction | 
         
       
   | 
  
set   | 
  
 
Tries to reduce the spin around the Z axis. Scale 0 - 1. 
Default value = 0.0f. Min value = 0.0f. Max value = 1.0f. 
 
 
The documentation for this class was generated from the following file:
- C:/Users/nitan/source/repos/scripthookvdotnet/source/scripting_v3/GTA.NaturalMotion/EuphoriaHelpers.cs