SHVDN  v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
GTA.NaturalMotion.ConfigureConstraintsHelper Class Reference

One shot to give state of constraints on character and response to constraints. More...

Inheritance diagram for GTA.NaturalMotion.ConfigureConstraintsHelper:
GTA.NaturalMotion.CustomHelper

Public Member Functions

 ConfigureConstraintsHelper (Ped ped)
 Creates a new Instance of the ConfigureConstraintsHelper for sending a ConfigureConstraints Message to a given Ped. More...
 
- Public Member Functions inherited from GTA.NaturalMotion.CustomHelper
void Start ()
 Starts this Natural Motion behavior on the Ped that will loop until manually aborted. More...
 
void Start (int duration)
 Starts this Natural Motion behavior on the Ped for a specified duration. More...
 
void Stop ()
 Stops this Natural Motion behavior on the Ped. More...
 
void SetArgument (string argName, bool value)
 Sets a Message argument to a bool value. More...
 
void SetArgument (string argName, int value)
 Sets a Message argument to a int value. More...
 
void SetArgument (string argName, float value)
 Sets a Message argument to a float value. More...
 
void SetArgument (string argName, string value)
 Sets a Message argument to a string value. More...
 
void SetArgument (string argName, Vector3 value)
 Sets a Message argument to a Vector3 value. More...
 
void ResetArguments ()
 Resets all arguments to their default values. More...
 
override string ToString ()
 Returns the internal message name. More...
 

Properties

bool HandCuffs [set]
 
bool HandCuffsBehindBack [set]
 Not implemented. More...
 
bool LegCuffs [set]
 Not implemented. More...
 
bool RightDominant [set]
 
int PassiveMode [set]
 0 setCurrent, 1= IK to dominant, (2=pointGunLikeIK //not implemented). More...
 
bool BespokeBehavior [set]
 Not implemented. More...
 
float Blend2ZeroPose [set]
 Blend Arms to zero pose. More...
 

Additional Inherited Members

- Protected Member Functions inherited from GTA.NaturalMotion.CustomHelper
 CustomHelper (Ped target, string message)
 Creates a helper class for building Natural Motion messages to send to a given Ped. More...
 

Detailed Description

One shot to give state of constraints on character and response to constraints.

Constructor & Destructor Documentation

◆ ConfigureConstraintsHelper()

GTA.NaturalMotion.ConfigureConstraintsHelper.ConfigureConstraintsHelper ( Ped  ped)

Creates a new Instance of the ConfigureConstraintsHelper for sending a ConfigureConstraints Message to a given Ped.

Parameters
pedThe Ped to send the ConfigureConstraints Message to.

One shot to give state of constraints on character and response to constraints.

Property Documentation

◆ BespokeBehavior

bool GTA.NaturalMotion.ConfigureConstraintsHelper.BespokeBehavior
set

Not implemented.

Default value = False.

◆ Blend2ZeroPose

float GTA.NaturalMotion.ConfigureConstraintsHelper.Blend2ZeroPose
set

Blend Arms to zero pose.

Default value = 0.0f. Min value = 0.0f. Max value = 1.0f.

◆ HandCuffs

bool GTA.NaturalMotion.ConfigureConstraintsHelper.HandCuffs
set

Default value = False.

◆ HandCuffsBehindBack

bool GTA.NaturalMotion.ConfigureConstraintsHelper.HandCuffsBehindBack
set

Not implemented.

Default value = False.

◆ LegCuffs

bool GTA.NaturalMotion.ConfigureConstraintsHelper.LegCuffs
set

Not implemented.

Default value = False.

◆ PassiveMode

int GTA.NaturalMotion.ConfigureConstraintsHelper.PassiveMode
set

0 setCurrent, 1= IK to dominant, (2=pointGunLikeIK //not implemented).

Default value = 0. Min value = 0. Max value = 5.

◆ RightDominant

bool GTA.NaturalMotion.ConfigureConstraintsHelper.RightDominant
set

Default value = False.


The documentation for this class was generated from the following file: