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float | LeanAmount [set] |
| Amount of lean, 0 to about 0.5. -ve will move away from the target. More...
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Vector3 | Offset [set] |
| Offset from instance position added when calculating position to lean to. More...
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int | InstanceIndex [set] |
| LevelIndex of object to lean towards. More...
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int | BoundIndex [set] |
| BoundIndex of object to lean towards (0 = just use instance coordinates). More...
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| CustomHelper (Ped target, string message) |
| Creates a helper class for building Natural Motion messages to send to a given Ped. More...
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◆ LeanTowardsObjectHelper()
GTA.NaturalMotion.LeanTowardsObjectHelper.LeanTowardsObjectHelper |
( |
Ped |
ped | ) |
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◆ BoundIndex
int GTA.NaturalMotion.LeanTowardsObjectHelper.BoundIndex |
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set |
BoundIndex of object to lean towards (0 = just use instance coordinates).
Default value = 0. Min value = 0.
◆ InstanceIndex
int GTA.NaturalMotion.LeanTowardsObjectHelper.InstanceIndex |
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set |
LevelIndex of object to lean towards.
Default value = -1. Min value = -1.
◆ LeanAmount
float GTA.NaturalMotion.LeanTowardsObjectHelper.LeanAmount |
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set |
Amount of lean, 0 to about 0.5. -ve will move away from the target.
Default value = 0.2f. Min value = -0.5f. Max value = 0.5f.
◆ Offset
Vector3 GTA.NaturalMotion.LeanTowardsObjectHelper.Offset |
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set |
Offset from instance position added when calculating position to lean to.
Default value = Vector3(0.0f, 0.0f, 0.0f). Min value = -100.0f. Max value = 100.0f.
The documentation for this class was generated from the following file:
- C:/Users/nitan/source/repos/scripthookvdotnet/source/scripting_v3/GTA.NaturalMotion/EuphoriaHelpers.cs