SHVDN
v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
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Seldom set parameters for pointGun - just to keep number of parameters in any message less than or equal to 64. More...
Public Member Functions | |
PointGunExtraHelper (Ped ped) | |
Creates a new Instance of the PointGunExtraHelper for sending a PointGunExtra Message to a given Ped. More... | |
Public Member Functions inherited from GTA.NaturalMotion.CustomHelper | |
void | Start () |
Starts this Natural Motion behavior on the Ped that will loop until manually aborted. More... | |
void | Start (int duration) |
Starts this Natural Motion behavior on the Ped for a specified duration. More... | |
void | Stop () |
Stops this Natural Motion behavior on the Ped. More... | |
void | SetArgument (string argName, bool value) |
Sets a Message argument to a bool value. More... | |
void | SetArgument (string argName, int value) |
Sets a Message argument to a int value. More... | |
void | SetArgument (string argName, float value) |
Sets a Message argument to a float value. More... | |
void | SetArgument (string argName, string value) |
Sets a Message argument to a string value. More... | |
void | SetArgument (string argName, Vector3 value) |
Sets a Message argument to a Vector3 value. More... | |
void | ResetArguments () |
Resets all arguments to their default values. More... | |
override string | ToString () |
Returns the internal message name. More... | |
Properties | |
float | ConstraintStrength [set] |
For supportConstraint = 2: force constraint strength of the supporting hands - it gets shaky at about 4.0. More... | |
float | ConstraintThresh [set] |
For supportConstraint = 2: Like makeConstraintDistance. Force starts acting when the hands are LT 3.0*thresh apart but is maximum strength LT thresh. For comparison: 0.1 is used for reachForWound in shot, 0.25 is used in grab. More... | |
int | WeaponMask [set] |
Currently unused - no intoWorldTest. RAGE bit mask to exclude weapons from ray probe - currently defaults to MP3 weapon flag. More... | |
bool | TimeWarpActive [set] |
Is timeWarpActive enabled?. More... | |
float | TimeWarpStrengthScale [set] |
Scale for arm and helper strength when timewarp is enabled. 1 = normal compensation. More... | |
float | OriStiff [set] |
Hand stabilization controller stiffness. More... | |
float | OriDamp [set] |
Hand stabilization controller damping. More... | |
float | PosStiff [set] |
Hand stabilization controller stiffness. More... | |
float | PosDamp [set] |
Hand stabilization controller damping. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from GTA.NaturalMotion.CustomHelper | |
CustomHelper (Ped target, string message) | |
Creates a helper class for building Natural Motion messages to send to a given Ped. More... | |
Seldom set parameters for pointGun - just to keep number of parameters in any message less than or equal to 64.
GTA.NaturalMotion.PointGunExtraHelper.PointGunExtraHelper | ( | Ped | ped | ) |
Creates a new Instance of the PointGunExtraHelper for sending a PointGunExtra Message to a given Ped.
Seldom set parameters for pointGun - just to keep number of parameters in any message less than or equal to 64.
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set |
For supportConstraint = 2: force constraint strength of the supporting hands - it gets shaky at about 4.0.
Default value = 2.0f. Min value = 0.0f. Max value = 5.0f.
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set |
For supportConstraint = 2: Like makeConstraintDistance. Force starts acting when the hands are LT 3.0*thresh apart but is maximum strength LT thresh. For comparison: 0.1 is used for reachForWound in shot, 0.25 is used in grab.
Default value = 0.1f. Min value = 0.0f. Max value = 1.0f.
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Hand stabilization controller damping.
Default value = 0.0f. Min value = 0.0f. Max value = 2.0f.
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Hand stabilization controller stiffness.
Default value = 0.0f. Min value = 0.0f. Max value = 100.0f.
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Hand stabilization controller damping.
Default value = 0.0f. Min value = 0.0f. Max value = 2.0f.
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Hand stabilization controller stiffness.
Default value = 0.0f. Min value = 0.0f. Max value = 100.0f.
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Is timeWarpActive enabled?.
Default value = False.
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Scale for arm and helper strength when timewarp is enabled. 1 = normal compensation.
Default value = 1.0f. Min value = 0.1f. Max value = 2.0f.
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set |
Currently unused - no intoWorldTest. RAGE bit mask to exclude weapons from ray probe - currently defaults to MP3 weapon flag.
Default value = 1024. Min value = 0.