SHVDN  v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
GTA.NaturalMotion.SetCharacterStrengthHelper Class Reference

Sets character's strength on the dead-granny-to-healthy-terminator scale: [0..1]. More...

Inheritance diagram for GTA.NaturalMotion.SetCharacterStrengthHelper:
GTA.NaturalMotion.CustomHelper

Public Member Functions

 SetCharacterStrengthHelper (Ped ped)
 Creates a new Instance of the SetCharacterStrengthHelper for sending a SetCharacterStrength Message to a given Ped. More...
 
- Public Member Functions inherited from GTA.NaturalMotion.CustomHelper
void Start ()
 Starts this Natural Motion behavior on the Ped that will loop until manually aborted. More...
 
void Start (int duration)
 Starts this Natural Motion behavior on the Ped for a specified duration. More...
 
void Stop ()
 Stops this Natural Motion behavior on the Ped. More...
 
void SetArgument (string argName, bool value)
 Sets a Message argument to a bool value. More...
 
void SetArgument (string argName, int value)
 Sets a Message argument to a int value. More...
 
void SetArgument (string argName, float value)
 Sets a Message argument to a float value. More...
 
void SetArgument (string argName, string value)
 Sets a Message argument to a string value. More...
 
void SetArgument (string argName, Vector3 value)
 Sets a Message argument to a Vector3 value. More...
 
void ResetArguments ()
 Resets all arguments to their default values. More...
 
override string ToString ()
 Returns the internal message name. More...
 

Properties

float CharacterStrength [set]
 Strength of character. More...
 

Additional Inherited Members

- Protected Member Functions inherited from GTA.NaturalMotion.CustomHelper
 CustomHelper (Ped target, string message)
 Creates a helper class for building Natural Motion messages to send to a given Ped. More...
 

Detailed Description

Sets character's strength on the dead-granny-to-healthy-terminator scale: [0..1].

Constructor & Destructor Documentation

◆ SetCharacterStrengthHelper()

GTA.NaturalMotion.SetCharacterStrengthHelper.SetCharacterStrengthHelper ( Ped  ped)

Creates a new Instance of the SetCharacterStrengthHelper for sending a SetCharacterStrength Message to a given Ped.

Parameters
pedThe Ped to send the SetCharacterStrength Message to.

Sets character's strength on the dead-granny-to-healthy-terminator scale: [0..1].

Property Documentation

◆ CharacterStrength

float GTA.NaturalMotion.SetCharacterStrengthHelper.CharacterStrength
set

Strength of character.

Default value = 1.0f. Min value = 0.0f. Max value = 1.0f.


The documentation for this class was generated from the following file: