SHVDN  v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
GTA.NaturalMotion.SetMuscleStiffnessHelper Class Reference

Use this message to manually set the muscle stiffness values -before using Active Pose to drive to an animated pose, for example. More...

Inheritance diagram for GTA.NaturalMotion.SetMuscleStiffnessHelper:
GTA.NaturalMotion.CustomHelper

Public Member Functions

 SetMuscleStiffnessHelper (Ped ped)
 Creates a new Instance of the SetMuscleStiffnessHelper for sending a SetMuscle stiffness Message to a given Ped. More...
 
- Public Member Functions inherited from GTA.NaturalMotion.CustomHelper
void Start ()
 Starts this Natural Motion behavior on the Ped that will loop until manually aborted. More...
 
void Start (int duration)
 Starts this Natural Motion behavior on the Ped for a specified duration. More...
 
void Stop ()
 Stops this Natural Motion behavior on the Ped. More...
 
void SetArgument (string argName, bool value)
 Sets a Message argument to a bool value. More...
 
void SetArgument (string argName, int value)
 Sets a Message argument to a int value. More...
 
void SetArgument (string argName, float value)
 Sets a Message argument to a float value. More...
 
void SetArgument (string argName, string value)
 Sets a Message argument to a string value. More...
 
void SetArgument (string argName, Vector3 value)
 Sets a Message argument to a Vector3 value. More...
 
void ResetArguments ()
 Resets all arguments to their default values. More...
 
override string ToString ()
 Returns the internal message name. More...
 

Properties

float MuscleStiffness [set]
 Muscle stiffness of joint/s. More...
 
string Mask [set]
 Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values). More...
 

Additional Inherited Members

- Protected Member Functions inherited from GTA.NaturalMotion.CustomHelper
 CustomHelper (Ped target, string message)
 Creates a helper class for building Natural Motion messages to send to a given Ped. More...
 

Detailed Description

Use this message to manually set the muscle stiffness values -before using Active Pose to drive to an animated pose, for example.

Constructor & Destructor Documentation

◆ SetMuscleStiffnessHelper()

GTA.NaturalMotion.SetMuscleStiffnessHelper.SetMuscleStiffnessHelper ( Ped  ped)

Creates a new Instance of the SetMuscleStiffnessHelper for sending a SetMuscle stiffness Message to a given Ped.

Parameters
pedThe Ped to send the SetMuscle stiffness Message to.

Use this message to manually set the muscle stiffness values -before using Active Pose to drive to an animated pose, for example.

Property Documentation

◆ Mask

string GTA.NaturalMotion.SetMuscleStiffnessHelper.Mask
set

Two character body-masking value, bitwise joint mask or bitwise logic string of two character body-masking value (see Active Pose notes for possible values).

Default value = "fb".

◆ MuscleStiffness

float GTA.NaturalMotion.SetMuscleStiffnessHelper.MuscleStiffness
set

Muscle stiffness of joint/s.

Default value = 1.0f. Min value = 0.0f. Max value = 20.0f.


The documentation for this class was generated from the following file: