◆ Remove()
void GTA.VehicleMod.Remove |
( |
| ) |
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◆ Count
int GTA.VehicleMod.Count => Function.Call<int>(Hash.GET_NUM_VEHICLE_MODS, Vehicle.Handle, Type) |
◆ Index
◆ LocalizedName
string GTA.VehicleMod.LocalizedName |
|
get |
◆ LocalizedTypeName
string GTA.VehicleMod.LocalizedTypeName |
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get |
◆ Type
◆ Variation
bool GTA.VehicleMod.Variation |
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getset |
◆ Vehicle
The documentation for this class was generated from the following file:
- C:/Users/nitan/source/repos/scripthookvdotnet/source/scripting_v3/GTA/Entities/Vehicles/VehicleMod.cs