◆ Remove()
void GTA.VehicleWindow.Remove |
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◆ Repair()
void GTA.VehicleWindow.Repair |
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◆ RollDown()
void GTA.VehicleWindow.RollDown |
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◆ RollUp()
void GTA.VehicleWindow.RollUp |
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◆ Smash()
void GTA.VehicleWindow.Smash |
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◆ IsIntact
bool GTA.VehicleWindow.IsIntact => Function.Call<bool>(Hash.IS_VEHICLE_WINDOW_INTACT, Vehicle.Handle, Index) |
◆ Index
◆ Vehicle
The documentation for this class was generated from the following file:
- C:/Users/nitan/source/repos/scripthookvdotnet/source/scripting_v3/GTA/Entities/Vehicles/VehicleWindow.cs