Class RegisterWeaponHelper
Use this message to register weapon. This is an alternativeto the registerWeapon public function.
Inherited Members
Namespace: GTA.NaturalMotion
Assembly: ScriptHookVDotNet2.dll
Syntax
public sealed class RegisterWeaponHelper : CustomHelper
Constructors
Name | Description |
---|---|
RegisterWeaponHelper(Ped) | Creates a new Instance of the RegisterWeaponHelper for sending a RegisterWeapon Message to a given Ped. |
Properties
Name | Description |
---|---|
ConstraintHandle | Pointer to the hand-gun constraint handle. |
GunToButtInGun | Gun center to butt expressed in gun co-ordinates. The gun pivots around this point when aiming. |
GunToHandA | A vector of the gunToHand matrix. The gunToHandMatrix is the desired gunToHandMatrix in the aimingPose. (The gunToHandMatrix when pointGun starts can be different so will be blended to this desired one). |
GunToHandB | B vector of the gunToHand matrix. |
GunToHandC | C vector of the gunToHand matrix. |
GunToHandD | D vector of the gunToHand matrix. |
GunToMuzzleInGun | Gun center to muzzle expressed in gun co-ordinates. To get the line of sight/barrel of the gun. Assumption: the muzzle direction is always along the same primary axis of the gun. |
Hand | |
LevelIndex | Level index of the weapon. |