SHVDN
v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
- d -
DangleHelper() :
GTA.NaturalMotion.DangleHelper
DefineAttachedObjectHelper() :
GTA.NaturalMotion.DefineAttachedObjectHelper
Delete() :
GTA.Blip
,
GTA.Camera
,
GTA.Checkpoint
,
GTA.Entity
,
GTA.IDeletable
,
GTA.ParticleEffect
,
GTA.PedGroup
,
GTA.Pickup
,
GTA.PoolObject
,
GTA.Rope
DepleteSpecialAbility() :
GTA.Player
Det3x3() :
GTA.Math.Matrix
Detach() :
GTA.Camera
,
GTA.Entity
,
GTA.Rope
DetachFromTowTruck() :
GTA.Vehicle
DetachTowedVehicle() :
GTA.Vehicle
Determinant() :
GTA.Math.Matrix
DirectionVectors() :
GTA.Math.Quaternion
DisableFiringThisFrame() :
GTA.Player
Dispose() :
GTA.Native.OutputArgument
,
GTA.PedGroup
,
GTA.Scaleform
,
GTA.TaskSequence
,
GTA.UI.Sprite
Distance() :
GTA.Math.Vector2
,
GTA.Math.Vector3
Distance2D() :
GTA.Math.Vector3
DistanceSquared() :
GTA.Math.Vector2
,
GTA.Math.Vector3
DistanceSquared2D() :
GTA.Math.Vector3
DistanceTo() :
GTA.Math.Vector2
,
GTA.Math.Vector3
DistanceTo2D() :
GTA.Math.Vector3
DistanceToSquared() :
GTA.Math.Vector2
,
GTA.Math.Vector3
DistanceToSquared2D() :
GTA.Math.Vector3
Divide() :
GTA.Math.Matrix
,
GTA.Math.Quaternion
,
GTA.Math.Vector2
,
GTA.Math.Vector3
Dot() :
GTA.Math.Quaternion
,
GTA.Math.Vector2
,
GTA.Math.Vector3
Draw() :
GTA.UI.ContainerElement
,
GTA.UI.CustomSprite
,
GTA.UI.IElement
,
GTA.UI.Sprite
,
GTA.UI.TextElement
DriveTo() :
GTA.TaskInvoker
Drop() :
GTA.WeaponCollection
DropCargobobHook() :
GTA.Vehicle
Generated by
1.8.17