Here is a list of all class members with links to the classes they belong to:
- g -
- Gears
: GTA.Vehicle
- Gender
: GTA.Ped
- Get()
: GTA.Native.GlobalVariable
- GetAllComponents()
: GTA.Style
- GetAllModels()
: GTA.Vehicle
- GetAllModelsOfClass()
: GTA.Vehicle
- GetAllModelValues()
: GTA.Vehicle
- GetAllProps()
: GTA.Style
- GetAllValues< T >()
: GTA.ScriptSettings
- GetAllVariations()
: GTA.Style
- GetArray()
: GTA.Native.GlobalVariable
- GetArrayItem()
: GTA.Native.GlobalVariable
- GetByHash()
: GTA.HandlingData
- GetByVehicleModel()
: GTA.HandlingData
- GetClassDisplayName()
: GTA.Vehicle
- GetClipComponent()
: GTA.WeaponComponentCollection
- GetConfigFlag()
: GTA.Ped
- GetDirectionVectors()
: GTA.Math.Quaternion
- GetDisplayNameFromHash()
: GTA.Weapon
- GetEnumerator()
: GTA.EntityBoneCollection
, GTA.PedBoneCollection
, GTA.PedGroup
, GTA.Style
, GTA.VehicleDoorCollection
, GTA.WeaponComponentCollection
- GetFlashLightComponent()
: GTA.WeaponComponentCollection
- GetHashCode()
: GTA.Blip
, GTA.Camera
, GTA.Checkpoint
, GTA.CheckpointCustomIcon
, GTA.Entity
, GTA.EntityBone
, GTA.EntityBoneCollection
, GTA.HandlingData
, GTA.Math.Matrix
, GTA.Math.Quaternion
, GTA.Math.Vector2
, GTA.Math.Vector3
, GTA.Model
, GTA.ParticleEffect
, GTA.ParticleEffectAsset
, GTA.PedGroup
, GTA.Pickup
, GTA.Player
, GTA.RelationshipGroup
, GTA.Rope
, GTA.WeaponAsset
- GetLocalizedWheelTypeName()
: GTA.VehicleModCollection
- GetLuxuryFinishComponent()
: GTA.WeaponComponentCollection
- GetMember()
: GTA.PedGroup
- GetModelClass()
: GTA.Vehicle
- GetModelDisplayName()
: GTA.Vehicle
- GetOffsetPosition()
: GTA.Camera
, GTA.Entity
, GTA.EntityBone
- GetPedOnSeat()
: GTA.Vehicle
- GetPositionOffset()
: GTA.Camera
, GTA.Entity
, GTA.EntityBone
- GetRelationshipBetweenGroups()
: GTA.RelationshipGroup
- GetRelationshipWithPed()
: GTA.Ped
- GetRelativeFilePath()
: GTA.Script
- GetRelativeOffsetPosition()
: GTA.EntityBone
- GetRelativePositionOffset()
: GTA.EntityBone
- GetResult< T >()
: GTA.Native.OutputArgument
- GetScaledStringWidth()
: GTA.UI.TextElement
- GetScopeComponent()
: GTA.WeaponComponentCollection
- GetStringWidth()
: GTA.UI.TextElement
- GetStructField()
: GTA.Native.GlobalVariable
- GetSuppressorComponent()
: GTA.WeaponComponentCollection
- GetValue< T >()
: GTA.ScriptSettings
- GetVertexCoord()
: GTA.Rope
- Give()
: GTA.WeaponCollection
- GiveHelmet()
: GTA.Ped
- GiveUpHeight
: GTA.NaturalMotion.ConfigureBalanceHelper
- GiveUpHeightEnd
: GTA.NaturalMotion.ConfigureBalanceHelper
- GiveUpRampDuration
: GTA.NaturalMotion.ConfigureBalanceHelper
- GlanceSpinDecayMult
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- GlanceSpinMag
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- GlanceSpinTime
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- GlobalMax
: GTA.NaturalMotion.SetFrictionScaleHelper
- GlobalMin
: GTA.NaturalMotion.SetFrictionScaleHelper
- GoStraightTo()
: GTA.TaskInvoker
- GoTo()
: GTA.TaskInvoker
- Grab
: GTA.NaturalMotion.Euphoria
- GrabDistance
: GTA.NaturalMotion.BraceForImpactHelper
, GTA.NaturalMotion.GrabHelper
- GrabDontLetGo
: GTA.NaturalMotion.BraceForImpactHelper
- GrabFrequency
: GTA.NaturalMotion.DangleHelper
- GrabHelper()
: GTA.NaturalMotion.GrabHelper
- GrabHoldMaxTimer
: GTA.NaturalMotion.GrabHelper
- GrabHoldTime
: GTA.NaturalMotion.ShotHelper
- GrabHoldTimer
: GTA.NaturalMotion.BraceForImpactHelper
- GrabReachAngle
: GTA.NaturalMotion.BraceForImpactHelper
- GrabStrength
: GTA.NaturalMotion.BraceForImpactHelper
, GTA.NaturalMotion.GrabHelper
- GravCompLeftArm
: GTA.NaturalMotion.AnimPoseHelper
- GravCompLeftLeg
: GTA.NaturalMotion.AnimPoseHelper
- GravCompRightArm
: GTA.NaturalMotion.AnimPoseHelper
- GravCompRightLeg
: GTA.NaturalMotion.AnimPoseHelper
- GravCompSpine
: GTA.NaturalMotion.AnimPoseHelper
- GravityCompensation
: GTA.NaturalMotion.AnimPoseHelper
- GravityFactor
: GTA.NaturalMotion.SetCharacterUnderwaterHelper
- GravityOpposition
: GTA.NaturalMotion.PointGunHelper
- GravOppDetachedSupport
: GTA.NaturalMotion.PointGunHelper
- GroundArmDamping
: GTA.NaturalMotion.YankedHelper
- GroundArmStiffness
: GTA.NaturalMotion.YankedHelper
- GroundFriction
: GTA.NaturalMotion.SetFallingReactionHelper
, GTA.NaturalMotion.YankedHelper
- GroundLegDamping
: GTA.NaturalMotion.YankedHelper
- GroundLegStiffness
: GTA.NaturalMotion.YankedHelper
- GroundSpineDamping
: GTA.NaturalMotion.YankedHelper
- GroundSpineStiffness
: GTA.NaturalMotion.YankedHelper
- Group
: GTA.Weapon
- GsCarVelMin
: GTA.NaturalMotion.BraceForImpactHelper
- GsEndMin
: GTA.NaturalMotion.BraceForImpactHelper
- GsFricMask1
: GTA.NaturalMotion.BraceForImpactHelper
- GsFricMask2
: GTA.NaturalMotion.BraceForImpactHelper
- GsFricScale1
: GTA.NaturalMotion.BraceForImpactHelper
- GsFricScale2
: GTA.NaturalMotion.BraceForImpactHelper
- GsHelp
: GTA.NaturalMotion.BraceForImpactHelper
- GsScale1Foot
: GTA.NaturalMotion.BraceForImpactHelper
- GsSideMax
: GTA.NaturalMotion.BraceForImpactHelper
- GsSideMin
: GTA.NaturalMotion.BraceForImpactHelper
- GsUpness
: GTA.NaturalMotion.BraceForImpactHelper
- GuardCurrentPosition()
: GTA.TaskInvoker
- GunHandEnum
: GTA.NaturalMotion.FireWeaponHelper
- GunToButtInGun
: GTA.NaturalMotion.RegisterWeaponHelper
- GunToHandA
: GTA.NaturalMotion.RegisterWeaponHelper
- GunToHandB
: GTA.NaturalMotion.RegisterWeaponHelper
- GunToHandC
: GTA.NaturalMotion.RegisterWeaponHelper
- GunToHandD
: GTA.NaturalMotion.RegisterWeaponHelper
- GunToMuzzleInGun
: GTA.NaturalMotion.RegisterWeaponHelper