Here is a list of all class members with links to the classes they belong to:
- r -
- RadioStation
: GTA.Vehicle
- Radius
: GTA.Checkpoint
, GTA.NaturalMotion.ConfigureSelfAvoidanceHelper
, GTA.NaturalMotion.PedalLegsHelper
- RadiusVariance
: GTA.NaturalMotion.PedalLegsHelper
- Ragdoll()
: GTA.Ped
- RampHipPitchOnFail
: GTA.NaturalMotion.ConfigureBalanceHelper
- RampTimeFromStartValues
: GTA.NaturalMotion.StaggerFallHelper
, GTA.NaturalMotion.YankedHelper
- RampTimeToEndValues
: GTA.NaturalMotion.StaggerFallHelper
, GTA.NaturalMotion.YankedHelper
- RandomizeOutfit()
: GTA.Style
- RandomizeProps()
: GTA.Style
- RandomizeShockSpinDirection
: GTA.NaturalMotion.ShotShockSpinHelper
- RandomSeed
: GTA.NaturalMotion.BodyFoetalHelper
, GTA.NaturalMotion.PedalLegsHelper
- RandomXY()
: GTA.Math.Vector2
, GTA.Math.Vector3
- RandomXYZ()
: GTA.Math.Vector3
- Range
: GTA.ParticleEffect
- RappelFromHelicopter()
: GTA.TaskInvoker
- RaycastResult()
: GTA.RaycastResult
- RbLowerShare
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMaxBroomMomentArm
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMaxBroomMomentArmAirborne
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMaxBroomMomentArmOneLeg
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMaxTwistMomentArm
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMaxTwistMomentArmAirborne
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMaxTwistMomentArmOneLeg
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMoment
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMomentAirborne
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbMomentOneLeg
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbPivot
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbRatio
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbRatioAirborne
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbRatioOneLeg
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RbTwistAxis
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- RdsForceMag
: GTA.NaturalMotion.SmartFallHelper
- RdsForceVelThreshold
: GTA.NaturalMotion.SmartFallHelper
- RdsStartingFriction
: GTA.NaturalMotion.SmartFallHelper
- RdsStartingFrictionMin
: GTA.NaturalMotion.SmartFallHelper
- RdsTargetLinearVelocity
: GTA.NaturalMotion.SmartFallHelper
- RdsTargetLinVeDecayTime
: GTA.NaturalMotion.SmartFallHelper
- RdsUseStartingFriction
: GTA.NaturalMotion.SmartFallHelper
- ReachAbsorbtionTime
: GTA.NaturalMotion.BodyBalanceHelper
, GTA.NaturalMotion.BraceForImpactHelper
- ReachAngle
: GTA.NaturalMotion.GrabHelper
- ReachDistanceFromHitPoint
: GTA.NaturalMotion.FallOverWallHelper
- ReachFalling
: GTA.NaturalMotion.ShotConfigureArmsHelper
- ReachFallingWithOneHand
: GTA.NaturalMotion.ShotConfigureArmsHelper
- ReachForWound
: GTA.NaturalMotion.ShotHelper
- ReachLengthMultiplier
: GTA.NaturalMotion.SetFallingReactionHelper
- ReachOnFloor
: GTA.NaturalMotion.ShotConfigureArmsHelper
- ReachWithOneHand
: GTA.NaturalMotion.ShotConfigureArmsHelper
- ReactAndFlee()
: GTA.TaskInvoker
- ReactTime
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- Read< T >()
: GTA.Native.GlobalVariable
- rearBottomLeft
: GTA.Model
- RearPosition
: GTA.Entity
- ReboundForce
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- ReboundMask
: GTA.NaturalMotion.SmartFallHelper
- ReboundMode
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- ReboundScale
: GTA.NaturalMotion.SmartFallHelper
- ReduceConstraintLengthVel
: GTA.NaturalMotion.PointGunHelper
- RefillSpecialAbility()
: GTA.Player
- Reflect()
: GTA.Math.Vector2
, GTA.Math.Vector3
- RegisterWeapon
: GTA.NaturalMotion.Euphoria
- RegisterWeaponHelper()
: GTA.NaturalMotion.RegisterWeaponHelper
- RelationshipGroup
: GTA.Ped
, GTA.RelationshipGroup
- RelativeBack
: GTA.Math.Vector3
- RelativeBottom
: GTA.Math.Vector3
- RelativeForwardVector
: GTA.EntityBone
- RelativeFront
: GTA.Math.Vector3
- RelativeLeft
: GTA.Math.Vector3
- RelativeMatrix
: GTA.EntityBone
- RelativePosition
: GTA.EntityBone
- RelativeRight
: GTA.Math.Vector3
- RelativeRightVector
: GTA.EntityBone
- RelativeTop
: GTA.Math.Vector3
- RelativeUpVector
: GTA.EntityBone
- Relaxation
: GTA.NaturalMotion.BodyRelaxHelper
- RelaxPeriodLower
: GTA.NaturalMotion.ShotRelaxHelper
- RelaxPeriodUpper
: GTA.NaturalMotion.ShotRelaxHelper
- ReleaseWound
: GTA.NaturalMotion.ShotConfigureArmsHelper
- ReloadWeapon()
: GTA.TaskInvoker
- RemainingSprintStamina
: GTA.Player
- RemainingSprintTime
: GTA.Player
- RemainingUnderwaterTime
: GTA.Player
- Remove()
: GTA.PedGroup
, GTA.RelationshipGroup
, GTA.VehicleMod
, GTA.VehicleToggleMod
, GTA.VehicleWindow
, GTA.WeaponCollection
- RemoveAll()
: GTA.WeaponCollection
- RemoveHelmet()
: GTA.Ped
- RemoveNumberLabel()
: GTA.Blip
- RemoveParticleEffects()
: GTA.Entity
- Render2D()
: GTA.Scaleform
- Render2DScreenSpace()
: GTA.Scaleform
- Render3D()
: GTA.Scaleform
- Render3DAdditive()
: GTA.Scaleform
- Repair()
: GTA.Vehicle
, GTA.VehicleWindow
- Request()
: GTA.Model
, GTA.ParticleEffectAsset
, GTA.WeaponAsset
- RequestAdditionTextFile()
: GTA.VehicleModCollection
- RequestCollision()
: GTA.Model
- RequireScript()
: GTA.RequireScript
- ReserveParachuteTint
: GTA.Player
- Reset()
: GTA.EntityBoneCollection.Enumerator
, GTA.PedBoneCollection.Enumerator
, GTA.PedGroup.Enumerator
- ResetArguments()
: GTA.NaturalMotion.CustomHelper
, GTA.NaturalMotion.Message
- ResetConfigFlag()
: GTA.Ped
- ResetOpacity()
: GTA.Entity
- ResistAcc
: GTA.NaturalMotion.ConfigureBalanceHelper
- ResistAccMax
: GTA.NaturalMotion.ConfigureBalanceHelper
- ResistRolling
: GTA.NaturalMotion.SetFallingReactionHelper
- Restore
: GTA.NaturalMotion.ConfigureLimitsHelper
- Result
: GTA.RaycastResult
- Resume()
: GTA.Script
- Resurrect()
: GTA.Ped
- RetractCargobobHook()
: GTA.Vehicle
- ReturningToBalanceArmsOut
: GTA.NaturalMotion.BodyBalanceHelper
- RfwWithPistol
: GTA.NaturalMotion.ShotConfigureArmsHelper
- RifleConstraintMinDistance
: GTA.NaturalMotion.PointGunHelper
- RifleFall
: GTA.NaturalMotion.PointGunHelper
- RiflePose
: GTA.NaturalMotion.SetFallingReactionHelper
- Right
: GTA.Math.Vector2
- RightArm
: GTA.NaturalMotion.ElectrocuteHelper
- RightCentre
: GTA.NaturalMotion.ArmsWindmillHelper
- RightDominant
: GTA.NaturalMotion.ConfigureConstraintsHelper
- RightElbowAngle
: GTA.NaturalMotion.ArmsWindmillAdaptiveHelper
- RightElbowMin
: GTA.NaturalMotion.ArmsWindmillHelper
- RightHandParentEffector
: GTA.NaturalMotion.PointGunHelper
- RightHandParentOffset
: GTA.NaturalMotion.PointGunHelper
- RightHandTarget
: GTA.NaturalMotion.PointGunHelper
- RightHandTargetIndex
: GTA.NaturalMotion.PointGunHelper
- Righting
: GTA.NaturalMotion.BuoyancyHelper
- RightingStrength
: GTA.NaturalMotion.BuoyancyHelper
- RightingTime
: GTA.NaturalMotion.BuoyancyHelper
- RightLeg
: GTA.NaturalMotion.ElectrocuteHelper
- RightLegSwingDamping
: GTA.NaturalMotion.ConfigureBalanceHelper
- RightNormal
: GTA.NaturalMotion.ArmsWindmillHelper
- RightPartID
: GTA.NaturalMotion.ArmsWindmillHelper
- RightPosition
: GTA.Entity
- RightRadius1
: GTA.NaturalMotion.ArmsWindmillHelper
- RightRadius2
: GTA.NaturalMotion.ArmsWindmillHelper
- RightSpeed
: GTA.NaturalMotion.ArmsWindmillHelper
- RightVector
: GTA.Camera
, GTA.Entity
, GTA.EntityBone
- RimColor
: GTA.VehicleModCollection
- Roll2Velocity
: GTA.NaturalMotion.BraceForImpactHelper
- RollCenterHeightFront
: GTA.HandlingData
- RollCenterHeightRear
: GTA.HandlingData
- RollDown()
: GTA.VehicleWindow
- RollDownAllWindows()
: GTA.VehicleWindowCollection
- RollDownStairs
: GTA.NaturalMotion.Euphoria
- RollDownStairsHelper()
: GTA.NaturalMotion.RollDownStairsHelper
- RollHelp
: GTA.NaturalMotion.YankedHelper
- RollingBackThr
: GTA.NaturalMotion.FallOverWallHelper
- RollingPotential
: GTA.NaturalMotion.FallOverWallHelper
- RollOverFlag
: GTA.NaturalMotion.BodyWritheHelper
, GTA.NaturalMotion.OnFireHelper
- RollOverRadius
: GTA.NaturalMotion.BodyWritheHelper
, GTA.NaturalMotion.OnFireHelper
- RollTorqueScale
: GTA.NaturalMotion.BodyWritheHelper
, GTA.NaturalMotion.OnFireHelper
- RollType
: GTA.NaturalMotion.BraceForImpactHelper
- RollUp()
: GTA.VehicleWindow
- RollVelForSuccess
: GTA.NaturalMotion.BodyRollUpHelper
- RollVelLinearContribution
: GTA.NaturalMotion.BodyRollUpHelper
- RoofState
: GTA.Vehicle
- Rope()
: GTA.Rope
- RotateTowards()
: GTA.Math.Quaternion
- RotateTransform()
: GTA.Math.Quaternion
- Rotation
: GTA.Blip
, GTA.Camera
, GTA.Entity
, GTA.ISpatial
, GTA.ParticleEffect
, GTA.UI.CustomSprite
, GTA.UI.ISpriteElement
, GTA.UI.Sprite
- RotationAxis()
: GTA.Math.Matrix
, GTA.Math.Quaternion
- RotationMatrix()
: GTA.Math.Quaternion
- RotationQuaternion()
: GTA.Math.Matrix
- RotationVelocity
: GTA.Entity
- RotationX()
: GTA.Math.Matrix
- RotationY()
: GTA.Math.Matrix
- RotationYawPitchRoll()
: GTA.Math.Matrix
, GTA.Math.Quaternion
- RotationZ()
: GTA.Math.Matrix
- Round()
: GTA.Math.Vector3
- RunTo()
: GTA.TaskInvoker