Here is a list of all class members with links to the classes they belong to:
- i -
- Icon
: GTA.Checkpoint
- IconColor
: GTA.Checkpoint
- Identity
: GTA.Math.Matrix
, GTA.Math.Quaternion
- IgnoreColMassBelow
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- IgnoreColVolumeBelow
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- IgnoreColWithIndex
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- IgnoredByEveryone
: GTA.Player
- IgnoredByPolice
: GTA.Player
- IgnoreFailure
: GTA.NaturalMotion.ConfigureBalanceHelper
- IgnorWorldCollisions
: GTA.NaturalMotion.HighFallHelper
, GTA.NaturalMotion.SmartFallHelper
- IKtwist
: GTA.NaturalMotion.ArmsWindmillHelper
- ImpactExagTime
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- ImpactLegStiffReduction
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- ImpactLoosenessAmount
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- ImpactWeaknessRampDuration
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- ImpactWeaknessZeroDuration
: GTA.NaturalMotion.BalancerCollisionsReactionHelper
- Impulse
: GTA.NaturalMotion.ApplyBulletImpulseHelper
, GTA.NaturalMotion.ApplyImpulseHelper
- ImpulseAirApplyAbove
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseAirMax
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseAirMult
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseAirMultStart
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseAirOn
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseBalStabEnd
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseBalStabMult
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseBalStabStart
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseDelay
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseLeakageStrengthScaled
: GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseMinLeakage
: GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseNoBalMult
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseOneLegApplyAbove
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseOneLegMax
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseOneLegMult
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseOneLegMultStart
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseOneLegOn
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulsePeriod
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseRecovery
: GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseReductionPerShot
: GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseSpineAngEnd
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseSpineAngMult
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseSpineAngStart
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseSpreadOverParts
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseTorqueScale
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseVelEnd
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseVelMult
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- ImpulseVelStart
: GTA.NaturalMotion.ConfigureBulletsExtraHelper
, GTA.NaturalMotion.ConfigureBulletsHelper
- IncomingTransforms
: GTA.NaturalMotion.Euphoria
- IncomingTransformsHelper()
: GTA.NaturalMotion.IncomingTransformsHelper
- Index
: GTA.EntityBone
, GTA.IPedVariation
, GTA.NaturalMotion.ConfigureLimitsHelper
, GTA.NaturalMotion.ConfigureSoftLimitHelper
, GTA.PedComponent
, GTA.PedProp
, GTA.VehicleDoor
, GTA.VehicleMod
, GTA.VehicleWheel
, GTA.VehicleWindow
- InertiaMultiplier
: GTA.HandlingData
- InfiniteAmmo
: GTA.Weapon
- InfiniteAmmoClip
: GTA.Weapon
- InhibitRollingTime
: GTA.NaturalMotion.SetFallingReactionHelper
- InhibitTime
: GTA.NaturalMotion.FireWeaponHelper
- InitialDriveForce
: GTA.HandlingData
- InitialDriveGears
: GTA.HandlingData
- InitialMult
: GTA.NaturalMotion.ElectrocuteHelper
- InitialNeckDamping
: GTA.NaturalMotion.ShotHelper
- InitialNeckDuration
: GTA.NaturalMotion.ShotHelper
- InitialNeckRampDuration
: GTA.NaturalMotion.ShotHelper
- InitialNeckStiffness
: GTA.NaturalMotion.ShotHelper
- InitialState
: GTA.NaturalMotion.SmartFallHelper
- InitialWeaknessRampDuration
: GTA.NaturalMotion.ShotHelper
- InitialWeaknessZeroDuration
: GTA.NaturalMotion.ShotHelper
- InjuredArmTime
: GTA.NaturalMotion.ConfigureShotInjuredArmHelper
- InjuredOnGround
: GTA.NaturalMotion.Euphoria
- InjuredOnGroundHelper()
: GTA.NaturalMotion.InjuredOnGroundHelper
- Injury1Component
: GTA.NaturalMotion.InjuredOnGroundHelper
- Injury1LocalNormal
: GTA.NaturalMotion.InjuredOnGroundHelper
- Injury1LocalPosition
: GTA.NaturalMotion.InjuredOnGroundHelper
- Injury2Component
: GTA.NaturalMotion.InjuredOnGroundHelper
- Injury2LocalNormal
: GTA.NaturalMotion.InjuredOnGroundHelper
- Injury2LocalPosition
: GTA.NaturalMotion.InjuredOnGroundHelper
- InjuryHealthThreshold
: GTA.Ped
- InputArgument()
: GTA.Native.InputArgument
- InstallModKit()
: GTA.VehicleModCollection
- InstanceIndex
: GTA.NaturalMotion.BraceForImpactHelper
, GTA.NaturalMotion.ForceLeanTowardsObjectHelper
, GTA.NaturalMotion.GrabHelper
, GTA.NaturalMotion.HeadLookHelper
, GTA.NaturalMotion.HipsLeanTowardsObjectHelper
, GTA.NaturalMotion.LeanTowardsObjectHelper
- InstanceIndexLeft
: GTA.NaturalMotion.PointArmHelper
- InstanceIndexRight
: GTA.NaturalMotion.PointArmHelper
- InstancePartIndex
: GTA.NaturalMotion.GrabHelper
- InstantiateScript< T >()
: GTA.Script
- InterpTo()
: GTA.Camera
- Interval
: GTA.Script
- InverseTransformPoint()
: GTA.Math.Matrix
- Invert()
: GTA.Math.Matrix
, GTA.Math.Quaternion
- IsActive
: GTA.Camera
- IsAiming
: GTA.Ped
, GTA.Player
- IsAimingFromCover
: GTA.Ped
- IsAlarmSet
: GTA.Vehicle
- IsAlarmSounding
: GTA.Vehicle
- IsAlive
: GTA.Entity
, GTA.Player
- IsAmbientSpeechEnabled
: GTA.Ped
- IsAmbientSpeechPlaying
: GTA.Ped
- IsAmphibiousCar
: GTA.Model
- IsAmphibiousQuadBike
: GTA.Model
- IsAmphibiousVehicle
: GTA.Model
- IsAnySpeechPlaying
: GTA.Ped
- IsAttached()
: GTA.Entity
- IsAttachedTo()
: GTA.Entity
- IsAxlesStrong
: GTA.Vehicle
- IsBeingJacked
: GTA.Ped
- IsBeingStealthKilled
: GTA.Ped
- IsBeingStunned
: GTA.Ped
- IsBicycle
: GTA.Model
- IsBike
: GTA.Model
- IsBitSet()
: GTA.Native.GlobalVariable
- IsBlimp
: GTA.Model
- IsBoat
: GTA.Model
- IsBroken
: GTA.VehicleDoor
- IsBulletProof
: GTA.Entity
- IsBurnoutForced
: GTA.Vehicle
- IsCar
: GTA.Model
- IsCargobob
: GTA.Model
- IsCargobobHookActive()
: GTA.Vehicle
- IsClimbing
: GTA.Ped
, GTA.Player
- IsClosed
: GTA.TaskSequence
- IsCollected
: GTA.Pickup
- IsCollisionEnabled
: GTA.Entity
- IsCollisionLoaded
: GTA.Model
- IsCollisionProof
: GTA.Entity
- IsConvertible
: GTA.Vehicle
- IsCuffed
: GTA.Ped
- IsDamaged
: GTA.Vehicle
- IsDead
: GTA.Entity
, GTA.Player
- IsDiving
: GTA.Ped
- IsDoingDriveBy
: GTA.Ped
- IsDriveable
: GTA.Vehicle
- IsDucking
: GTA.Ped
- IsEnemy
: GTA.Ped
- IsEngineRunning
: GTA.Vehicle
- IsEngineStarting
: GTA.Vehicle
- IsExecuting
: GTA.Script
- IsExplosionProof
: GTA.Entity
- IsExtraOn()
: GTA.Vehicle
- IsFalling
: GTA.Ped
- IsFireProof
: GTA.Entity
- IsFlashing
: GTA.Blip
- IsFleeing
: GTA.Ped
- IsFriendly
: GTA.Blip
- IsFrontBumperBrokenOff
: GTA.Vehicle
- IsFullyOpen
: GTA.VehicleDoor
- IsGettingIntoVehicle
: GTA.Ped
- IsGettingUp
: GTA.Ped
- IsGoingIntoCover
: GTA.Ped
- IsHandbrakeForcedOn
: GTA.Vehicle
- IsHeadtracking()
: GTA.Ped
- IsHelicopter
: GTA.Model
- IsHuman
: GTA.Ped
- IsIdentity
: GTA.Math.Matrix
- IsIdle
: GTA.Ped
- IsInAir
: GTA.Entity
- IsInAngledArea()
: GTA.Entity
- IsInArea()
: GTA.Entity
- IsInBoat
: GTA.Ped
- IsInBurnout
: GTA.Vehicle
- IsInCdImage
: GTA.Model
- IsInCombat
: GTA.Ped
- IsInCombatAgainst()
: GTA.Ped
- IsInCover
: GTA.Ped
- IsInCoverFacingLeft
: GTA.Ped
- IsInFlyingVehicle
: GTA.Ped
- IsInGroup
: GTA.Ped
- IsInHeli
: GTA.Ped
- IsInjured
: GTA.Ped
- IsInMeleeCombat
: GTA.Ped
- IsInParachuteFreeFall
: GTA.Ped
- IsInPlane
: GTA.Ped
- IsInPoliceVehicle
: GTA.Ped
- IsInRange()
: GTA.Entity
- IsInstalled
: GTA.VehicleToggleMod
- IsInStealthMode
: GTA.Ped
- IsInSub
: GTA.Ped
- IsIntact
: GTA.VehicleWindow
- IsInTaxi
: GTA.Ped
- IsInteriorLightOn
: GTA.Vehicle
- IsInterpolating
: GTA.Camera
- IsInTrain
: GTA.Ped
- IsInVehicle()
: GTA.Ped
- IsInvincible
: GTA.Entity
, GTA.Player
- IsInWater
: GTA.Entity
- IsJacking
: GTA.Ped
- IsJetSki
: GTA.Model
- IsJumping
: GTA.Ped
- IsJumpingOutOfVehicle
: GTA.Ped
- IsLeftHeadLightBroken
: GTA.Vehicle
- IsLeftIndicatorLightOn
: GTA.Vehicle
- IsLoaded
: GTA.Model
, GTA.ParticleEffectAsset
, GTA.Scaleform
, GTA.WeaponAsset
- IsMeleeProof
: GTA.Entity
- IsNearEntity()
: GTA.Entity
- IsNeonLightsOn()
: GTA.VehicleModCollection
- IsOccluded
: GTA.Entity
- IsOnAllWheels
: GTA.Vehicle
- IsOnBike
: GTA.Ped
- IsOnFire
: GTA.Entity
- IsOnFoot
: GTA.Ped
- IsOnlyDamagedByPlayer
: GTA.Entity
- IsOnMinimap
: GTA.Blip
- IsOnScreen
: GTA.Entity
- IsOpen
: GTA.VehicleDoor
- IsPainAudioEnabled
: GTA.Ped
- IsPaused
: GTA.Script
- IsPed
: GTA.Model
- IsPerformingStealthKill
: GTA.Ped
- IsPersistent
: GTA.Entity
- IsPlane
: GTA.Model
- IsPlantingBomb
: GTA.Ped
- IsPlayer
: GTA.Ped
- IsPlaying
: GTA.Player
- IsPositionFrozen
: GTA.Entity
- IsPresent
: GTA.Weapon
- IsPressingHorn
: GTA.Player
- IsPrimaryColorCustom
: GTA.VehicleModCollection
- IsPriorityTargetForEnemies
: GTA.Ped
- IsProne
: GTA.Ped
- IsProp
: GTA.Model
- IsQuadBike
: GTA.Model
- IsRadioEnabled
: GTA.Vehicle
- IsRagdoll
: GTA.Ped
- IsRearBumperBrokenOff
: GTA.Vehicle
- IsRecordingCollisions
: GTA.Entity
- IsReloading
: GTA.Ped
- IsRendered
: GTA.Entity
- IsRidingTrain
: GTA.Player
- IsRightHeadLightBroken
: GTA.Vehicle
- IsRightIndicatorLightOn
: GTA.Vehicle
- IsRunning
: GTA.Ped
, GTA.Script
- IsScriptedSpeechPlaying
: GTA.Ped
- IsSearchLightOn
: GTA.Vehicle
- IsSeatFree()
: GTA.Vehicle
- IsSecondaryColorCustom
: GTA.VehicleModCollection
- IsShaking
: GTA.Camera
- IsShooting
: GTA.Ped
- IsShortRange
: GTA.Blip
- IsSirenActive
: GTA.Vehicle
- IsSirenSilent
: GTA.Vehicle
- IsSittingInVehicle()
: GTA.Ped
- IsSpecialAbilityActive
: GTA.Player
- IsSpecialAbilityEnabled
: GTA.Player
- IsSprinting
: GTA.Ped
- IsStolen
: GTA.Vehicle
- IsStopped
: GTA.Ped
, GTA.Vehicle
- IsStoppedAtTrafficLights
: GTA.Vehicle
- IsSwimming
: GTA.Ped
- IsSwimmingUnderWater
: GTA.Ped
- IsTargeting()
: GTA.Player
- IsTargetingAnything
: GTA.Player
- IsTaxiLightOn
: GTA.Vehicle
- IsTouching()
: GTA.Entity
- IsTrailer
: GTA.Model
- IsTrain
: GTA.Model
- IsTryingToEnterALockedVehicle
: GTA.Ped
- IsUpright
: GTA.Entity
- IsUpsideDown
: GTA.Entity
- IsValid
: GTA.EntityBone
, GTA.HandlingData
, GTA.Model
, GTA.Scaleform
, GTA.WeaponAsset
- IsVariationValid()
: GTA.IPedVariation
, GTA.PedComponent
, GTA.PedProp
- IsVaulting
: GTA.Ped
- IsVehicle
: GTA.Model
- IsVisible
: GTA.Entity
- IsWalking
: GTA.Ped
- IsWanted
: GTA.Vehicle
- IsWeaponValid()
: GTA.WeaponCollection
- IsWearingHelmet
: GTA.Ped
- Items
: GTA.UI.ContainerElement