SHVDN  v3
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game. Developed by crosire https://github.com/crosire/scripthookvdotnet/
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NGTA
 NMath
 NNative
 NNaturalMotion
 NUI
 CBlip
 CCamera
 CCheckpoint
 CCheckpointCustomIcon
 CEntity
 CEntityBone
 CEntityBoneCollection
 CHandlingData
 CIDeletableAn object that can be deleted from the world
 CIExistableAn object that can exist in the world
 CIPedVariation
 CISpatialAn object with position and rotation information
 CModel
 CParticleEffect
 CParticleEffectAsset
 CPed
 CPedBone
 CPedBoneCollection
 CPedComponent
 CPedGroup
 CPedProp
 CPickup
 CPlayer
 CPoolObjectAn object that resides in one of the available object pools
 CProp
 CRaycastResult
 CRelationshipGroup
 CRequireScript
 CRope
 CScaleformA class which handles rendering of Scaleform elements
 CScaleformArgumentTXD
 CScriptA base class for all user scripts to inherit. Only scripts that inherit directly from this class and have a default (parameterless) public constructor will be detected and started
 CScriptAttributes
 CScriptSettings
 CStyle
 CTaskInvoker
 CTaskSequence
 CVehicle
 CVehicleDoor
 CVehicleDoorCollection
 CVehicleMod
 CVehicleModCollection
 CVehicleToggleMod
 CVehicleWheel
 CVehicleWheelCollection
 CVehicleWindow
 CVehicleWindowCollection
 CWeapon
 CWeaponAsset
 CWeaponCollection
 CWeaponComponent
 CWeaponComponentCollection